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This is a far cry from Guitar Hero III‘s "wall o’ notes" and the scaled-back lack of difficulty in Aerosmith, finally achieving a good balance between being fun and challenging. (However, you either needed to have preordered the game or have purchased the second kick separately). And of course, to meet the with the actual aggressiveness of Lars’ drumming, there’s a special Expert+ mode that pretty much requires you to use two bass drum pedals to even have a shot. That is, if you’re more casual then hardcore, both Medium and Hard difficulties will present enough of a challenge to not be boring and give a good run through the songs, while Expert will be (appropriately) a very difficult ride but great for the purists.
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I’ve played many songs on drums on Expert/Hard and some guitar and bass on Expert, and pretty much is about right where I’d expect metal songs to be for my skill based on Rock Band.
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What’s probably the most pleasant thing to see in this game is that from a difficulty standpoint, this game feels right about perfect, or at least, right on par with Rock Band‘s implied difficulty. There’s also the usual bunch of competitive multiplayer modes, including Boss Battles retools to feature Metallica-themed distractions, if these types of modes are your thing. Band mode still requires you to have at least two people present to play, but otherwise works similar to the single player career. The single player progress is still tied to the initial instrument you select (effectively you have four different careers to work through), but this is reasonable here since there are various differences in the difficulty of the songs depending on instruments – notably with some Metallica songs being simple but fast guitar/bass chord progressions and hard as heck on drums, while others have killer guitar solos over easy drumlines. And of course, the fact that you can play through without being tied to difficulty is great if you bite off more than you can chew by starting on Expert and getting your ass whooped by the time you get to the middle tiers. For a set list this size, this works very well – a Rock Band tour mode would been too repetitive (again, Metallica songs are not short, so it would take time to work through things) and the gig approach from World Tour would lock up too much of the stuff. Thus, to unlock the whole set of 49 songs, you pretty much only need to play about 12 or 15 songs total, making it very easy to get to the songs you really want to play if you’re not a fan of certain Metallica eras or their choice of guest acts. Fortunately, and probably very wisely, this barrier is low and you can earn the stars at any difficulty you want to play on. However, you need to earn a minimum number of stars to open up certain sections of that list (basically representing another venue). In terms of game modes, the Career mode drops the World Tour approach of gigs, and just outright gives you a list of songs to work through. Otherwise, all the features (including sliding notes that use the touchpad on the World Tour guitar, armored notes for the drummer, and like) are present. There’s not much to say about the basic Guitar Hero gameplay here once you’re actually in the songs, save that they’ve wisely copied one feature that I love from Rock Band, that being that your progress towards the number of stars you are earning is tracked as you play, which can also be used to some extent as a "progress through song" meter, which can be very helpful on these longer Metallica tunes. However, the added features and touches really do make this game a great example to follow if they do attempt any more band-specific titles.
#GUITAR HERO METALLICA GAME ONLY FULL#
It’s still got a few problem, mostly that if you’re not a fan of Metallica’s songs, you’re not going to find anything here, and that you’re going to spending the same price as a full game for a reduced soundtrack and fewer songs.
#GUITAR HERO METALLICA GAME ONLY SERIES#
Fortunately, Neversoft did a lot of extra work to spit and polish this game up, paying a much better tribute to the band Metallica while also learning some of their lessons from past Guitar Hero games, making this game their best effort yet on the series and shows about as much skill towards music games as Harmonix has already. Guitar Hero: Metallica is the second band-specific game in the series, and given how woefully flat that Guitar Hero: Aerosmith came across, it’s very reasonable to have certain cautions about how well this game will be.
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